Sunday, January 8, 2012

Small Press Interview: Scott Hedlund

Scott Hedlund is a Pittsburgh-based small press comics artist. I first met Scott as a customer at Phantom of the Attic Comics and in the course of the last fourteen years we have become friends and artistic collaborators. Several years ago our mutual friend, writer Brian Babyok, asked if I would ink Scott's pencils on a comic called Chaos Punks. This was a project that was not only a lot of fun, but very seminal for me as well. After many years of not working on comics, this project got me back to the drawing table.


We worked at a rate of a page a week. Each Wednesday on new book day at the store Scott would bring me a new, completed page of pencils. I would return them, fully inked, a week later. This weekly deadline and expectation was a key for both of us in terms of production. Over the course of forty-eight weeks we both grew as artists and learned from each other.




Scott continues to grow as an artist and to work on a number of projects.




1) Tell us a bit about your comics and where they are available.

I like to draw a lot of different genres mainly because I'm interested in story-telling. I typically work with a writer on stories. I think it adds something to comic books to have more than one creative person's input on the project. I like to let the story influence me as far as page layouts and finishing techniques play out. This keeps me entertained and challenged to improve my work. Check out Weirdlings Press (www.weirdlings.com) for most of my comics. Some of the more notable projects that I have contributed to includes: Weirdlings, Chaos Punks, World of Orenda, and Fairhaven.

2) Why comics?

I love the art of telling a story. And drawing comics is one of the easiest forms of expression. I put pencil to paper and I am doing just that. It's very satisfying to me personally and I enjoy the community that goes on with other comic creators and comic fans in general.

3) Who have been your biggest influences, both in writing and in art?

Ron Frenz was my first favorite comic book artist with his run on Marvel's Star Wars comic. Later I got into John Romita Jr's Daredevil run. Nowadays I'm inspired by people like Terry Moore, Adam Hughes, Yanick Paquette, Edward Risso and Guy Davis. As far as writers go, I like Peter David on X-Factor, Jonathan Hickman on Fantastic Four, Mark Waid on the new Daredevil, Brian Azzarello on 100 Bullets and Wonder Woman, and Scott Snyder on SwampThing.

4) What are your favorite comics (whether you consider them influential on your style or not)?

Currently, my favorites include: Swamp Thing, X-Factor, The Walking Dead, Wonder Woman, Daredevil, Fantastic Four, Ultimate Spider-Man, I, Vampire, Justice League Dark, Rachel Rising, Voodoo, Avengers: The Children’s Crusade, FF. I don't even want to get in to past comics. There are too many!

5) Have you studied art or writing in college, or are you self-taught?

I went to the Art Institute of Pittsburgh and received a degree in Visual Communications. Drawing comics though pretty much comes from "How to Draw Comics the Marvel Way" and then I went from there.

6) What’s your normal process for creating your comic?

I guess I answered some of this in question 1 as far as how stories come together. The actual drawing part starts with a script, finished or loose and I break down the script into thumbnail drawings. This part defines story-flow/pace, overall page layout, character positions and space for word balloons. I then move right up to the full-sized 11x17 page and draw in the details. I use reference when possible. A little bit of accuracy doesn't hurt but I am also conscious of keeping the lines loose and I try to avoid stiff poses. In the last year I have been inking and coloring using the Wacom: Cintiq 12 using Adobe Photoshop. Then I do the lettering in Illustrator and place it into the Photoshop file.

7) How do you promote your work?


I promote through social media and person to person. I cohost a Comic Book Podcast called the Comic Book Pitt (www.comicbookpitt.com) and I make sure to mention any comic projects that I am working on. I use Facebook, Twitter, Tumblr, and Google+, and of course Weirdlings.com is where most of my work is on display. In person, I go to a handful of comic book shows every year. Whether it's as an exhibitor or fan; I always bring something to give away that mentions my next/current project and what website to go to for more information.

8) What do you enjoy most about being a comics creator?

I enjoy the story-telling and the community of comic shows. The friendships that I have developed through this common love of the medium are what give me purpose and satisfaction in life.

9) What do you find most difficult about being a comic’s creator?

Probably the long hours it takes to draw a story and the low return financially. I see so many artists that make an easy buck on pinups of established characters. 22 pages of sequential art carries a lower value than one slick image.

10) What's more important to you: Telling a story or pushing the bounds of comic book art?


Ha! Probably telling the story, since I keep blabbing on about it! I think the art should serve the story, but there is an infinite amount of ways to push what works artistically and still tell the story.

11) Why self-publish instead of submitting your work to the majors?

Honestly I don't see myself succeeding in the professional market. There is a consistency of quality while maintaining a grueling schedule that I don't think I can live up to. Maybe I'm just a realist.

12) What are your long-term goals with comics?

I don't have any long term goals beyond next summer's comicon season. I have a few books that need printed. I will be working on a new story in the New Year and I'm excited about drawing it!

13) I've personally seen your work improve dramatically in the past few years. It seems like there was suddenly a point where you made a quantum leap in ability. What do you think happened to make this take place?

Thanks Wayne! That means a lot to me. I could name a few things that happened. I think our team-up on Chaos Punks helped me to improve my line work. Drawing for an inker is a whole other mindset than drawing something that I would ink myself. I also started using some photo references to get the character's looks and personalities down, as well as settings. It could also just be the volume of pages that I have drawn over the years and I finally drew enough bad ones. Ha!

14) Where can you be found you on the web if anyone wants more info?

Most of what I have drawn can be found at Weirdlings Press (www.weirdlings.com). Also the Comic Book Pitt podcast (www.comicbookpitt.com) airs pretty regularly. Thanks Wayne!

This is a page from Chaos Punks, written by Brian Babyok,
pencils by Scott and inks by me.
Pencilled panel from Weirdlings


Finished inks and colors by Scott


Pencilled page from Weirdlings

Finished page

Finished page from Weirdlings



Sunday, January 1, 2012

2011 – The Year in Review


So it seems that New Years is the time to take stock, to look forward by looking back. New Years Eve is an arbitrary demarcation that nonetheless makes most of us review where we've been and make ourselves promises about where we want to go.

If we're honest with ourselves, every year has its share of good and bad. I was surprised at how many posts I read on Facebook from people who were happy to say goodbye to a terrible year. It says something about our perception of events. Don't get me wrong... If you had personal tragedy in your life then the decision to try to move beyond it is a good one. I know lots of people who lost loved ones this year, or went through a divorce or a breakup, or lost a job, and if you are one of them, I am sorry. But these things happen every year. They will happen in 2012 as well. Maybe not to you, but to someone you love. Cycle of life and all that... The secret of looking back and taking stock is to come to terms with what the previous year has taught you about dealing with the issues life inevitably throws at us every year. Simply saying goodbye to what has gone before without making the changes we need to make only guarantees we will suffer many of the same misfortunes in the future.

I personally had a pretty good 2011 (and if you've been reading this blog regularly you might want to skip this part... it's a recap). Not that everything was perfect or that there weren't events I wish I could do differently.

The year started with my opportunity to teach at Chatham University You can read my blog about the experience HERE). Being a college professor, on some level at least, has been a long-time goal, and to finally realize that was a dream come true. But, it wasn't a dream that just fell into my lap. Part of this success of mine in 2011 was due to events I set in motion and work I had done in 2010 (and lots of the years of my life prior to that as well). It was a wonderful experience. One that I hope to get the chance to repeat, at Chatham or elsewhere. I'm not teaching this year, due more to budget constraints than any dissatisfaction with my performance. I'm disappointed because I did truly love the experience. But, if I want it badly enough, and do the work necessary, I will have the opportunity again. My association with Chatham continues, though. One of my students asked me to be on her advisory board for her senior thesis paper, and Chatham agreed to it. It's not a full class like last year, but I am still involved in comics academia, helping out a student I have a tremendous amount of belief in.

Two weeks into the semester the most difficult part of my year began. My mother went into the hospital, which led to an incredibly stressful and difficult month. My parents are both elderly. Dad turned 92 this year and Mom turned 89. Given their ages they are in amazing health, and I am aware, every day, of how lucky and blessed I am to have these amazing people in my life. Without going into a lot of detail, Mom went into the hospital to have a stint installed in a heart valve. That procedure went well, but while she was there she reacted very badly to some of the meds she was on. Her age and some other health considerations led to complications. She was in the hospital for a couple of weeks and then transferred to a personal care home for around three weeks. Eventually she went home and resumed her normal routine, and at the moment is in pretty good health. Much better than we would have guessed last spring, anyway.

But while it was going on, in the middle of my first month of teaching, it felt touch and go, and I have rarely been more frightened and sad.

The good and the bad, living side by side, day to day. Just like every year.

I turned 50 this year. It's still hard for me to believe this. I don't feel 50, at least not what people think 50 should feel like when they're younger. Maybe everyone feels that way. I know for some, this kind of milestone is cause for a mid-life crisis, but I felt good about the whole thing. We had a birthday party, mostly organized by my friend and roommate Marcel. It was amazing and humbling and a reminder of how blessed with friends I am. We don't have a specific head count, but somewhere around 80 people showed up, from many different phases of my life. Old friends from high school and my youth, as well as some fairly new friends. I felt embraced by love and camaraderie. It was a little overwhelming, and happy simply isn't an adequate word to describe my feelings that night.

But there was some melancholy as well. As many people as did show up, there were significant absences as well. A few of the most significant people in my life simply couldn't be there, for reasons I completely understand. I'm not upset with any of them for not making it. But their absence at the party reminded me of their absence in my day-to-day life. Once again, this is not meant as a complaint against any of them. Life has taken us to different places, and in most cases it is distance and life responsibilities that kept them away. We are still friends, and the core of our friendships remain. But there are still holes in my life where these people used to be. My feelings there simply boil down to “I miss you.”

I made new friends this year. I met people I really like and enjoy, some of whom may be significant people from this point on. New friends and new relationships have been a part of every year for me. I hope that continues every year. New friends don't fill the holes left by old friends, but they do expand my life and make it more full.

In August I went to Chicago for the first time (and spent time with one of those new friends). It was a great trip and reminded me I need to make the effort to travel at least a little more often than I usually do.

When I got back from the trip I was asked to host an event at the Toonseum, where I had the opprotunity to interview Jerry Robinson, creator of both the Joker and Robin, and one of the legendary pioneers of the comics industry (my blog on that experience is HERE). As it turns out, this may have been Jerry's last interview. I'm sad to report that Jerry died on December 7. Joe Simon, creator of Captain America, died a couple of weeks later. Tough year for comics legends.

The year has been creatively fulfilling for me. I wrote (and got paid for!) a couple of entries for an encyclopedia of comics. If you've been following my blog at all you know I jumped into the world of epublishing. In August I published three complete novels as ebooks, in formats compatible with Kindle, Nook and a variety of other ereaders (take a look at the sidebar for links to each of them, or you can read my blog post about it HERE). It has been a slow build, in terms of promotion, but I'm starting to get reviews (and a couple of small checks from Amazon). Obviously, I believe I write at a professional level, but it's nice to see that reflected in a couple of 5-star reviews.

That said, I spent so much time figuring out the ins and outs of the epublishing business that I didn't actually write as much as I had hoped. I came back to the manuscript for the second book in my Arthurian trilogy, and started a new project about comics that is part history, part academia, and part autobiographical commentary on the topic. Neither went as far as I had hoped. Somewhere around mid-October I hit a creative low-point and haven't really come out of it. It's frustrating, but I also recognize it as part of my life-long pattern of creativity, at least the production end of it. I hit the dead zone, and then spend some time beating myself up for it, which only makes things worse and leads to some depression. Eventually I remember that this is part of the process and just allow myself to lie fallow for awhile. The muse (and my discipline), will return. I just need to time to recharge. The upside of the creative low is that I've got a shit-ton of reading done, so that's always good.

At a holiday party this past Friday there was a little ritual where we were asked to write on a piece of paper the things we wished to say goodbye to in our lives: bad habits, attitudes, beliefs, whatever. We then burned the slip of paper. It's a nice physical manifestation of an interior wish (an act of magic). I had a really tough time coming up with something to write, and I don't know if I'm happy with what I chose. I've thought about it since, and have come up with a few better options. I want to let go of taking the impersonal whims of the universe personally. It's a Buddhist, “letting go of ego” thing. Not the ego that allows me to feel good about myself or my accomplishments, but the ego that makes me crazy about things and events that really have nothing to do with me.

But there are things I don't want to lose, even if they are difficult at times. I wrestle with my creativity, and that can frustrate the hell out of me. But the wrestling is part of the process that leads to good results. There are times I wish I could let go of some of the melancholy that wends its way through my heart, but melancholy, at least for me, is the minor chord of life that gives resonance and depth to everything else. I value my ability to feel, and that needs to embrace all feelings.

More important than what needs to be left behind is what I want to lie before me. I've never been much for New Year's resolutions. Most of them seem to be easily broken and, as a result, not taken seriously. It's not so much about what I want to accomplish in my life in 2012 as about what I hope to manifest for the rest of my life.

Let me nurture and value the family, friends and relationships I have while being open to cultivating new one.

Let me continue to wrestle with my muse and progress in my art, my writing, and my ability to live in a creative and fulfilling way, to be a laureate in the art of living.

Let me be a positive influence, mentor and role model to those around me who see me in that fashion.

Let me balance all that comes my way in the future, the good stuff and the bad, because life guarantees both of those things no matter what I do.

Let me be centered and act in ways that are consistent and rewarding to my innermost self, and let that authenticity in my life bring good things into the world around me and to those I love.

Happy 2012 to everyone. May it be a year that brings better understanding to us all.

Saturday, December 17, 2011

Ready Player One


Last Monday on my lunch break around 1 PM , based on the recommendation of a number of friends, I picked up a copy of the book Ready Player One by Ernest Cline from the Carnegie Library. I finished it around 11:30 that same evening. It was a quick read partly due to the writing style, but primarily because of the subject matter. For those who haven't heard of it, the following is the book description, lifted directly from the Amazon page.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.”

It's a love letter to Geek Culture, very specifically Geek Culture of the 1980's. Not that it can't be enjoyed by someone younger. The setting is a World of Warcraft-like MMO, so anyone who plays modern video games can relate as well. But, for anyone who grew up at that time, listening to that music, watching those movies, and most importantly, standing in arcades playing coin-op video games, this book is a treasure trove of fun nostalgia and cultural touchstones.

I lost count of the obscure references that brought back memories for me. To solve the mystery/puzzle of the game world the characters need encyclopedic knowledge of a variety of Pop Culture topics. When a clue from the movie Bladerunner played a part I flashed back to the summer of 1982 when, working as an intern at the state capitol in Harrisburg, Pennsylvania, my friend and mentor Doc Falhaber and I came out of a dark theater feeling drenched and claustrophobic. Thirty years later the oppressive atmosphere of a neon-lit corporate oligarchy has become real life (which, in the reality of the novel, is part of what has led to the state of the world in 2044).

A significant puzzle is solved by knowledge of the lyrics of 2112, the magnum opus from the 1976 album of the same name by the rock band Rush. But not just the lyrics. The original album liner notes included written narration between the various segments of the song. These were not a part of the song and only existed in print. I hadn't thought of that in years but I immediately flashed back to sitting next to my record player, giant headphones clamped over my ears, and reading along with the gatefold album sleeve spread across my lap.

But it was the video games that brought back the most. Though I've played a few, I'm not really a video gamer now (partly because I know how hooked I can get and I simply don't have time in my life... it's a conscious decision on my part to avoid an addiction). But I used to be. I pumped way too many quarters into video games in the 80's. I played them all. I spent hours in game rooms at various malls. There was a Defender machine at Balsalmo's Pizza in Waynesburg, and I got really good at it. A few years later the same game at a pizza shop in Edinboro had a ridiculously low threshold score for winning extra lives. I once walked away from it with over 40 lives left. I simply couldn't play any more.



At that same time Fred and I would make a weekly trip into Erie to get comics. There was a game at the Millcreek Mall called Ry-Gar that we were stupidly obsessed with.




In the book there is a passing mention of a game called Gorf. I actually laughed out loud at the reference, simply because that game is so tied into something that has become a giant part of my life that I had simply forgotten the original video game.



It's like this...

If you go back several posts in this blog you'll read about the origins of the comic Fred and I created, Grey Legacy. The first appearance of the character Shadowlock was in a series of short, comedy novellas we wrote. It was in the fourth book of the series, the only one I wrote the bulk of. The title was Alpha Atari, and a lot of the story was based on our shared obsession with video games at the time. While reading Ready Player One I couldn't help but think of our story. A universe that was based on these video games is something we had written close to thirty years ago. Don't get me wrong... I'm not saying we were ripped off, or that our efforts back then were in any way comparable to what Cline accomplished in this book. We weren't the only ones influenced by this in the 80's. DC Comics released an officially licensed series called Atari Force (with beautiful art by Jose Garcia-Lopez). I was vastly amused at the surface similarities though. Anyway, in our story our heroes, all based on ourselves and our friends of course, travelled to the planet Gorf and had wacky adventures there.

A few years later, when Shadowlock became an actual ongoing concern for us in comic book form, as an inside joke we named his home planet Gorph. That name survived when we changed the title of the book to Grey Legacy and changed our entire approach. On the very first page of the comic the character Lesterfarr begins school at Gorphtek University.



I reference it in the Brix comic and comic strips I did in the last couple of years. Gorph has become such a common setting in the universe Fred and I created for our comics that I had not thought of the actual origin of the name for many years.

One note of complaint about Ready Player One, and this comes very specifically from my comic book back ground.

In the novel there is a reference to an 80's era video game called Swordquest. The premise of the novel is that there is a puzzle hidden within the game world and the first person to solve it wins untold riches. Swordquest was an actual game with the same premise. The first person to solve the riddle of the video game would win a prize, the "Talisman of Penultimate Truth." This was an actual prize, created out of gold and jewels and valued at around $25,000 at the time. It was won by a guy from Detroit named Steven Bell. I played Swordquest once or twice. My friend David Ealy owned the game and I spent a couple of days at his house, playing the game and poring over the clues, many of which were contained in a comic book that came with the game.

And here's where my problem with the book comes in. The premise of the entire novel is that knowledge of obscure Geek Culture references were essential to winning the game, and there are countless examples of references to game designers and movie stars, but when the Swordquest comic is mentioned there is no mention its creators. The comics were written by Roy Thomas and Gerry Conway, and drawn and inked by George Pérez and Dick Giordano. These are all legendary names in the history of comics, and in a book that celebrates Geek Culture, the comic book guys still got ignored. It's a really minor gripe based on my own interests, and I really recommend the book, but would it have killed the author to give credit where credit is due in the world of comics, just like he did with every other topic in the book?

Anyway, go read it. It's a lot of fun. One of the most purely entertaining reads I've had this year.

For the Novel


For the Kindle Edition

Friday, December 16, 2011

Book Review!

I received my first review for Scratch on Amazon. You can see it on the Amazon book page HERE.


Or, you can read it here.




5.0 out of 5 stars Good solid entry into the horror/fantasy arena, December 14, 2011

By iloveclones - See all my reviews

This review is from: Scratch (Kindle Edition)

Scratch is my first foray into Amazon's program in self-publishing. I bought it on the recommendation of a friend who knows I like this kind of fiction (horror/fantasy) and because the beginning takes place in a location I'm well familiar with: Pittsburgh Pa, specifically Oakland, the area containing University of Pittsburgh and Carnegie Mellon. Anyone who has ever gone to school here will get a kick out of a VERY accurate footchase from Craig St past the Cathedral of Learning and Carnegie library, and into Schenley Park!

Scratch is a story of a town (Canaan, West Virginia...that one appears to be a fiction, if Google Maps is correct) that is hiding a secret (two actually). It seems some of their ancestors bound a healing angel Gabrielle(and her not so healing brother, Scratch) a century ago. They've been using her to heal their nicks and bruises over the years. It seems a town with a secret like this is prone to some pretty decent nicks and bruises, and would do anything to keep their secret.

The book moves along briskly, but gets bogged down a bit in some dream sequences that I personally am never fond of. The characters are an interesting mix. My one complaint is that I wished that a little more time were spent fleshing them out a bit more. It can be a trick to make "bad guys" sympathetic and vice versa, but I think it was pulled off here.

By book's end, there's a hint of what Gabrielle and Scratch's nature is, and I would like to see a little more. Maybe a sequel.

I'll definitely give Mr Wise's other books a whirl (In fact, the price alone got me to send a digital copy to my friend, another ex-Pittsburgher living in LA)

Monday, November 21, 2011

Old Time Rock and Roll

Earlier this year I purchased a music CD at an antique mall. Okay, to be fair, there were only a small handful of CD's in a booth that specialized in vinyl records, but yeah... CD's are now antiques.

Of course this had the effect of making me feel old. It hasn't been that long since they were the brand new technology that everyone was either excited about or dismissive of (“they'll never replace vinyl!”). The band Big Black referred to CD's as the “Rich man's 8-track,” comparing them, of course to a format that had a very short duration. A mere 20 years later and Big Black was right. I remember the first time I ever heard a CD. I was in grad school at the time (this would have been fall of 1987, the evening of December 4th specifically... I have other reasons to remember the date). I was living with a group of guys in a college apartment. One of my roommates had an amazing and enviable record collection comprised of tons of bands I had never heard of before. Though I had always been a music fan this was a musical awakening for me that has forever changed the way I listen to and consume music. But it was vinyl. I had gone to a friend's house for dinner one evening. They had an enormous, state of the art stereo system with, of all things, a CD player. At this point I was barely aware the technology existed. I had seen a few of the small jewel boxes, imports mostly, on the counter at the Record Den (one of the best music stores I've ever frequented), but really knew very little about them. We put on a CD, something classical that I can't name, and laid down on the floor to listen. The clarity of the sound, and the vibrations I felt through the floor beneath me just simply blew me away.

A year later, with money made from my first post-grad school real job, I had my own expensive stereo system with a CD player. This system also had a turntable and a cassette player, but I made the transition to CD's pretty quickly. I understand those record collectors who maintain that the sound of vinyl is warmer than digital music, but for me personally, I simply didn't miss the scratches and hissing that accompanied records. I bought not only new CD's but I spent a lot of money replacing my vinyl collection in this new format (I bought Cheap Trick's Heaven Tonight on vinyl, cassette, and CD... You're welcome, Robin Zander).

There were things I missed. I loved album covers and the liner notes that came with them. The new format changed that experience, but this was not really a detriment to my collecting.

I used to love going record shopping. Before CD's I would dig through album bins looking for new releases and checking out records. Digging through used album bins was always a treat. In the 80's, before I moved to Pittsburgh, friends and I would periodically make Saturday pilgrimages to go comics and record shopping. We would stop at Phantom of the Attic in Oakland (where I now work) for comics, and then hit Eide's for records and comics both. Eventually we discovered Jerry's Used Records in Oakland and Jim's Records in Bloomfield. Jim's eventually became Paul's CDs. In either version it was, for my tastes, hands down the best record store, new and used, ever. In all of my travels to other cities I would always compare record stores and comics shops to Paul's and Phantom of the Attic and everyone else always came up short. There was a lifestyle here that was beautifully captured by High Fidelity, both the movie and the book.

But times change. Money gets short and hobbies suffer. I eventually stopped buying vinyl entirely. Phantom of the Attic helped open a new record store, Brave New World, where I received an employee discount. As much as I loved Paul's CD's, budget led me to buying most of my new music where it cost me less. I would still go to Paul's to browse and buy from the Used section, but my visits became less and less frequent, to the point where I began to feel guilty when I did go.

Then the mp3 digital revolution began. I was resistant to the idea of the Ipod when it first came out. Like a lot of technology, I didn't really understand just how revolutionary it was until I had one.

I really never bought a lot of digital music. Some, certainly, but Itunes never claimed a lot of my money. I ripped all of my old CD's and created digital files, so my actual CD's began to just sit on the shelf. I would still buy new CD's, but I would immediately rip them to mp3, so the disc and the jewel case and the liner notes just got filed away. I borrowed CD's from friends and ripped them. I did some downloads of questionable legality. CD's became expensive, and I just didn't go shopping for it the way I once did.

The music began to exist at more of a distance from me. In my teens I would sit and listen to an album while reading the lyrics included with an album, or looking at the album art. The packaging was part of the initial experience of new music, engaging more of my senses. That became less and less true. As a result, very little music of the last decade or so has had the kind of lasting impact on me that earlier music did. Some of that is where I am in life. I simply don't have the time to dedicate to the hobby I once did. I'm not a 14 year old, just forming musical tastes that will accompany me for the rest of my life. But I am still always hungry for something new.

Even though I haven't had a working turntable in years the used record booth at the antique mall reminded me of the old days of record shopping. What drew my eye in the first place was a record sleeve, one of many, displayed on a rack on the wall. Adolescent Sex, the very first album by the post-glam, pre-punk, New Romantic band Japan (and all of those labels are used in a pretty tongue-in-cheek fashion).

Japan was one of the bands I was introduced to by my roommate with the amazing record collection, and their album Tin Drum was the first import CD I ever bought (at Jim's Records). For a long time their first two albums were not available on CD in America. I had bought the second one on vinyl but hadn't listened to it in years.

No turntable... Remember?

Seeing Adolescent Sex in Washington, Pa was surprising, simply because Japan is not a band I expect to find very readily anywhere, let alone displayed at an antique mall record stall. For a moment it brought back all of the excitement of the old days when I would find an unexpected treasure for my collection. The fact that this was something I had never owned only heightened the sensation. I realized how much I miss this aspect of my hobby. I miss the hunt and the unexpected find.

I didn't buy it because I have no way of playing it. When I returned home I started doing some web searches and within ten minutes found a source to download the album. I now have the music, after all these years, but it was a little anti-climactic.

Before I go on, I want to say that I know I could have continued to have this experience. Paul's CD's is still here. Jerry's Used Records is still considered one of the best sources of vinyl anywhere. I have a lot of friends who still buy and sell used vinyl and are still actively engaged in this hobby. I'm the one who stopped participating because of finances and the convenience of changing technology.

Sometime in the last year or so the comedian Patton Oswalt wrote an article for Wired Magazine called “Wake Up Geek Culture, Time to Die” in which he addressed this type of cultural change in geek hobbies (and I count record collecting as one of them). He talked about how there was a time when, if you were involved in any of these specialty hobbies part of the thrill of them was the outsider status and how tracking down and finding obscure memorabilia was part of the whole experience. He introduced the concept of ETEWAF - “Everything That Ever Was—Available Forever.” With current technology and internet access, finding obscure memorabilia has become easy. Looking for a rare Star Wars action figure? Go to Ebay. Want to buy Adolescent Sex, the first album by Japan? There it is. Nothing is rare, and maybe, because of that, it no longer has any meaning. When friends and I were record shopping and that copy of The Gift of Music by the Jazz Butcher turned up in a used CD bin it was cause for celebration and created memories we still share. Now, anyone can have it.

Which brings me to a new online experience called Spotify. I've just started using it and already I can see that this is the direction the consumption of music is going to go (I may be wrong... I don't claim to be a futurist). It works like this. For a $9.99 a month fee you have unlimited access to streaming music (there are free options as well that involve advertising and some other restrictions). You can create playlists, listen to entire albums or single songs, streaming over your computer with a pretty amazing sound quality. You can make any of these available for play on your Ipod or other mobile devices even when you are not connected to the internet. In the last month I have listened to old albums I haven't heard in years. I've gone back and heard albums I completely missed. I've listened to new releases on the day the CD came out. I've explored some Blues and Jazz artists I have always heard of but never listened to.

And while I was thinking about this blog post I looked up Adolescent Sex by Japan, and looky there... It's available. I'm streaming it on Spotify as I write these words. You can listen while you read.

Japan – Adolescent Sex

The Spotify catalog, while not complete, is extensive. It's a different approach to the concept of ownership when it comes to music. You don't download songs. You can't burn the mp3's to disc. I don't “own” any of the music, but it's always available. It's like streaming Netflix, only with music. I don't need to own the music if I have access to it.

Which makes me feel a little guilty. I realize that my buying habits when it comes to music are partially responsible for the death of the brick and mortar record stores I used to haunt and love. Word on the street is that Paul's CDs is undergoing a significant change in the near future, and while I haven't shopped there in ages I maintain that it was the best music store ever, and its loss is a loss to our community and the culture of music.

And I contributed to that, simply by moving along with the inevitable changes in technology and the results of those changes.

And in the news recently is the announcement that most big record companies plan on discontinuing the manufacture of CD's by the end of 2012.

And though I know I will continue on my current path and will never really recapture the old feeling for more than brief moments, I'll still miss the days when I did participate. It wasn't just about the music or the collection. It was part of a lifestyle and something I shared with some very specific friends. That's the stuff that has really changed. The way of life that was so well represented by High Fidelity just doesn't exist in the same way it did before, at least for me. There are certainly people who are keeping it alive in small ways. There are still good record stores out there, and I encourage anyone with an interest to check them out. The biggest loss the closing stores represent is the shared community. Online message boards and blogs just can't replace the experiences of actually being there and participating. I miss it and at the same time know I'll never really go back to it in the same way. That probably makes me a hypocrite in some ways.

But while I appreciate what went before, and miss it, I also recognize that the tides of progress will continue, and every new technology creates casualties. Appreciating the old is very different than the inability to adapt to the new.

That's what creates antiques.

Thursday, November 17, 2011

Book Review!

I received my first book review for Bedivere: The King's Right Hand, and it's 5 stars! You can see it near the bottom of the Barnes and Noble page for the book HERE.
Or for convenience, just read it here.

Excellent- highly recommended

I've read many versions of the Arthurian story and this ranks with the best. The author has done an excellent job of weaving together traditional legends with original storytelling. The characters are well-drawn and fleshed out. and the action kept me turning the pages even when I should have been studying for a test. I particularly liked the way he acknowledged the opposing forces at work - pagan vs. christian, masculine vs. feminine - using the tensions to move the story with out taking over the story. All in all, an excellent effort. I'm looking forward to the next installment.

Monday, October 31, 2011

Small Press Interview - Nick Marino

Nick Marino is a Pittsburgh-based creator involved in a wide variety of comics related endeavors. He is a writer, an artist, and a podcaster, among many other things. Nick stays very active in the small press scene in Pittsburgh, working with an assortment of other artists. He's up for this installment of my small press interviews. You can see samples of Nick's work at the end of the interview.

1) Tell us a bit about your comics and where they are available.

Super Haters is an irreverent superhero satire webcomic that runs Monday-Friday. http://comics.superhaters.com/

Time Log is an (almost completed) weekly webcomic about time travel and music history that runs (somewhat) weekly on Thursdays. http://timelog.audioshocker.com/

Stick Cats is webcomic about stick figure cats that's just been bumped up to a Monday-Wednesday-Friday schedule. http://stickcats.nickmarino.net/

And those are just my current webcomics... you can check out more about my past, future, and side projects (as well as my print comics) at NickMarino.net. http://www.nickmarino.net/

2) Why comics?

Time and space.

3) Who have been your biggest influences, both in writing and in art?

I have two types of influences -- professionals whose work I find inspirational and friends whose work I find compelling.

Friends go first because they're the most important! They include Shawn Atkins, Ross Campbell, Dan Greenwald, Justique Woolridge, Nate McDonough, and lots of other local Pittsburgh comics creators.

The professionals I'm inspired by are a mix of superhero comic book storytellers, cartoonists, and comedians. They include Matt Groening, Max Cannon, Jim Starlin, Grant Morrison, Chris Bachalo, Chris Giarrusso, Zucker Abrahams Zucker, Bob Layton, Chris Claremont, Paul Fusco, Dave Chappelle, Tim Meadows, and the Farrelly Brothers.

4) What are your favorite comics (whether you consider them influential on your style or not)?

I love all comics!

Okay, not really. But I do appreciate all kinds of comics, even if I don't love every single story. My favorite works inspire deep thought, push my imagination to new limits, and tug at my heartstrings.

So, basically, Garfield.

Just kidding! Although I do appreciate the more ambitious Garfield strips, here are a few of my favorite comics: We3, The Thanos Quest, R. Crumb's "Joe Blow," and Ral Grad.

5) Have you studied art or writing in college, or are you self-taught?

I never studied creative writing in a classroom, though I've done extensive independent research on character and story structure. However, I did take screenwriting classes in college. I enjoyed those because they were technical -- they focused on formatting and pacing.

As for art, I studied drawing off and on for years. I learned enough to know the basic elements of anatomy and composition, despite the fact that I like to ignore most of that when I sit down to draw.

In general, I've had a hard time learning creative skills in the classroom. I've studied graphic design, animation, filmmaking, cartooning, and illustration throughout the years, and I've found the school setting to be very discouraging.

But I love learning through trial and error! (Mostly error...)

6) What’s your normal process for creating your comic?

"Normal" process? HAHAHA!

I have no one process for creating comics. Each one of my comics has a different creation process, and even those evolve over time.

I tend to be very collaborative, so I'm often consulting other writers and artists from the beginning. I also do most of my writing and art digitally, especially for Super Haters. In particular, I like to write in Google Docs because it affords me the ability to work from anywhere with an Internet connection.

I tend to draw on paper and scan it in. Then I tweak the lines on the computer. I normally draw in ink and skip the penciling stage. I've never liked pencils. They're too smudgy and gray. Yuck! Most of the time, I letter and color digitally. I've never enjoyed doing either of those on paper.

But I'm generalizing. There's no single process that I use over and over again. For example, Stick Cats was created as a reaction to my reliance on digital methods. So I write that one as I draw it and I do everything by hand on paper.

As for comics that I only write and don't draw, my story proicess goes something like this: I identify my beginning and end first. Sometimes I'll outline, sometime I won't. I do A LOT of research when I write. I enjoy that part.

I typically write the first draft of my story in loose prose. Then I edit things and tighten up the pacing as I convert the story into script format. From there, I'll edit another couple of times before I give an artist my finished script.

7) How do you promote your work?

Relentlessly! Mostly through the Internet. I link to my comics from every social media imaginable. I also podcast about my comics work, and interact on message boards and blogs about other comics.

In person, I do conventions. I drop my books off in stores when I have a new title, or if I'm in a new city. In Pittsburgh, I stay extremely active in the local comics scene, working to promote my comics by simply being everywhere that I possibly can!

8) What do you enjoy most about being a comics creator?

I love telling stories, and I love the way that comics carry my stories. More than anything else, I delight in the finished product. I enjoy promotion, although it's daunting. And I love creating!!! It's so hard to pick just a few things that I enjoy because I enjoy so much about creating comics.

9) What do you find most difficult about being a comics creator?

The printing process. It's frustrating, time consuming, and expensive.

Also, I sort of hate drawing. But not nearly as much as I hate printing!!!

10) What's more important to you: Telling a story or pushing the bounds of comic book art?

Storytelling. If I push the boundaries in the process, then that's an added bonus.

11) Why self publish instead of submitting your work to the majors?

Most of my work is "not ready for prime time" either in its themes, content, or quality. However, I'm still pretty new at self-publishing -- I just printed my first minicomic in 2008.

I have plenty of plans for submitting my work to publishing houses. I'm not sure that I'll be going to the "majors" (at least, not off the bat), but I'll definitely be approaching smaller publishing companies within the next few months.

12) What are your long-term goals with comics?

Creatively, my goal is to tell stories that resonate with readers and excite them to pick up more of my work. Professionally, my goal is to forge a sustainable, lucrative career by publishing a large body of work that meets my creative goal.

13) You are pretty heavily involved in the world of podcasting, about comics as well as other topics. What can you tell me about that? What got you interested in that in the first place?

I love working with audio, and I have long history of recording and editing. In the early 00s, my friend and I tried to start an "audio magazine," but it never really got off the ground.

Years later, I discovered comic book podcasts. Inspired by what I heard and aching to put my stamp on the medium, I contacted my friend and we revived our "audio magazine" idea as a general pop culture podcast in 2007. We've been going weekly at AudioShocker.com ever since. http://www.audioshocker.com/

However, I struggled for years to find the right podcast forum to discuss comics on a regular basis. After tons of trial and error, I settled on two shows that focus on comics creation -- Sequential Underground and A Podcast with Ross and Nick.

14) Where can you be found you on the web if anyone wants more info?

NickMarino.net is the best place to find links to all of my work, as well as links to my social media profiles. http://www.nickmarino.net/

Also make sure to stop by the AudioShocker and give us a listen! In particular, make sure to check out Wayne's recent guest appearance on Sequential Underground #25. You dropped some serious self-publishing knowledge on that episode, Wayne!!! http://www.audioshocker.com/2011/09/21/sequential-underground-25-self-publishing-with-wayne-wise

Time Log
Taste of the Sea
Super Haters
Stick Cats